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Aggression: Books, Chapters and Articles

 

= new link as of June 1, 2012

Books

Wellford, C. F., Pepper, J. V., & Petrie, C. V. (2004). Firearms and violence: A critical review. The National Academies Press.

Burbank, V. K. (1994). Fighting women: Anger and aggression in aboriginal australia. Berkeley: University of California Press.

 

Book Chapter

Anderson, C.A. (2000). Violence and aggression. In A.E. Kazdin (Ed.) Encyclopedia of Psychology, 8, 162-169. New York & Washington D.C.: Oxford University Press and the American Psychological Association.

Anderson, C.A. (2002). Violent video games and aggressive thoughts, feelings, and behaviors. (pp. 101-119). In Calvert, S. L., Jordan, A. B., & Cocking, R. R. (Eds.) Children in the Digital Age. Westport, Connecticut: Praeger.

Anderson, C.A. (2003). Video games and aggressive behavior. In D. Ravitch and J.P. Viteritti (eds.), Kid Stuff: Marketing Sex and Violence to America's Children (pp. 143-167). Baltimore, MD: Johns Hopkins University Press.

Anderson, C.A., & Anderson, K.B. (1998). Temperature and aggression: Paradox, controversy, and a (fairly) clear picture. In R. Geen & E. Donnerstein (Eds.) Human aggression: Theories, research and implications for policy. (pp. 247-298). San Diego, CA: Academic Press.

Anderson, C.A., Anderson, K.B., Dorr, N., DeNeve, K.M., & Flanagan, M. (2000). Temperature and aggression. In Advances in Experimental Social Psychology, 32, 63-133.

Anderson, C.A., & Huesmann, L.R. (2003). Human aggression: A social-cognitive view (pp. 296-323). In M.A. Hogg & J. Cooper (Eds.), Handbook of Social Psychology. London: Sage Publications.

Anderson, C.A., & Carnagey, N.L. (2004). Violent evil and the general aggression model . Chapter in A. Miller (Ed.) The Social Psychology of Good and Evil (pp. 168-192). New York: Guilford Publications.

Anderson, C.A., & Gentile, D.A. (2008). Media violence, aggression, and public policy. In E. Borgida & S. Fiske (Eds.), Beyond Common Sense: Psychological Science in the Courtroom (pp. 281-300). Malden, MA: Blackwell.

Bailey, K., West. R., & Anderson, C. A. (in press). The influence of video games on social, cognitive, and affective information processing. Chapter in J. Decety & J. Cacioppo (Eds.) Handbook of Social Neuroscience. New York: Oxford University Press.

Buckley, K. E., & Anderson, C. A. (2006). A Theoretical Model of the Effects and Consequences of Playing Video Games. Chapter in P. Vorderer & J. Bryant (Eds.), Playing Video Games - Motives, Responses, and Consequences (pp. 363-378). Mahwah,NJ: LEA.

Bushman, B.J., & Anderson, C.A. (1998). Methodology in the study of aggression: Integrating experimental and nonexperimental findings. In R. Geen & E. Donnerstein (Eds.) Human aggression: Theories, research and implications for policy (pp. 23-48). San Diego, CA: Academic Press.

Buss, D.M., & Duntley, J.D. (2006). The evolution of aggression. In M. Schaller, D.T. Kenrick, & J.A. Simpson (Eds.), Evolution and social psychology (pp. 263-286). New York: Psychology Press.

Carnagey, N.L. & Anderson, C.A. (2003). Theory in the study of media violence: The General Aggression Model. In D. Gentile (Ed.) Media Violence and Children (pp. 87-106), Westport, CT: Praeger.

Duntley, J. D. & Buss, D. M. (2005). The plausibility of adaptations for homicide. In P. Carruthers, S. Laurence and S. Stich (Eds.), The Innate Mind: Structure and Contents (pp. 291-304). Oxford University Press, USA.

Gentile, D.A., & Anderson, C.A. (2003). Violent video games: The newest media violence hazard. In D. Gentile (Ed.) Media Violence and Children (pp. 131-152), Westport, CT: Praeger.

Gentile, D.A., & Anderson, C.A. (2006). Violent Video Games: Effects on Youth and Public Policy Implications. Chapter in N. Dowd, D. G. Singer, & R. F. Wilson (Eds.), Handbook of Children, Culture, and Violence (pp. 225-246). Thousand Oaks, CA: Sage.

Gentile, D.A., & Anderson, C.A. (2006). Video Games. In N. J. Salkind (Ed.), Encyclopedia of Human Development, 3, 1303-1307. Thousand Oaks, CA: Sage Publications.

Sherry, J. L. (2006). Research on violent video games and aggression: A translation. In P. Messaris & L. Humphreys (Eds.). Digital media: Transformations in human communication. NY: Peter Lang.

Swing, E. L., Gentile, D. A., & Anderson, C. A. (2009). Violent video games: Learning processes and outcomes. In R. E. Ferdig (Ed.), Handbook of research on effective electronic gaming in education, Vol. 2 (pp. 876-892). Hershey, PA: Information Science Reference.

Van Lange, P. A. M., De Cremer, D., & Van Dijk, E., & Van Vugt, M. (2007). From aggression to altruism: Basic principles of social interaction. In E.T. Higgins & A. W. Kruglanski (Eds), Social Psychology: Handbook of Basic Principles (pp. 540-561) . New York: Guilford.

 

Articles

Adams, R. B., Gordon, H. L., Baird, A. A., Ambady, N., & Kleck, R. E. (2003). Effects of gaze on amygdala sensitivity to anger and fear faces. Science, 300, 1536-1537. [added 1/21/05]

Anderson, C.A. (1997). Effects of violent movies and trait hostility on hostile feelings and aggressive thoughts. Aggressive Behavior, 23, 161-178.

Anderson, C.A. (2001). Heat and violence. Current Directions in Psychological Science, 10, 33-38.

Anderson, C.A. (2003). Violent video games: Myths, facts, and unanswered questions. Psychological Science Agenda: Science Briefs, 16, 1-3.

Anderson, C.A. (2004). An update on the effects of violent video games. Journal of Adolescence, 27, 113-122.

Anderson, C.A., & Anderson, K.B. (1996). Violent crime rate studies in philosophical context: A destructive testing approach to heat and southern culture of violence effects. Journal of Personality and Social Psychology, 70, 740-756.

Anderson, C. A., & Anderson, K. B. (2008). Men who target women: Specificity of target, generality of aggressive behavior. Aggressive Behavior, 34, 605-622.

Anderson, C.A., Anderson, K.B., & Deuser, W.E. (1996). Examining an affective aggression framework: Weapon and temperature effects on aggressive thoughts, affect, and attitudes. Personality and Social Psychology Bulletin, 22, 366-376.

Anderson, C.A., Benjamin, A.J., & Bartholow, B.D. (1998). Does the gun pull the trigger? Automatic priming effects of weapon pictures and weapon names. Psychological Science, 9, 308-314.

Anderson, C. A., Benjamin, A. J., Wood, P. K., & Bonacci, A.M. (2006). Development and testing of the Velicer Attitudes Toward Violence Scale: Evidence for a four-factor model. Aggressive Behavior, 32, 122-136.

Anderson, C.A., Berkowitz, L., Donnerstein, E., Huesmann, R.L., Johnson, J., Linz, D., Malamuth, N., & Wartella, E. (2003). The influence of media violence on youth. Psychological Science in the Public Interest, 4, 81-110.

Anderson, C.A., Buckley, K.E., & Carnagey, N.L. (2008). Creating your own hostile environment: A laboratory examination of trait aggression and the violence escalation cycle. Personality and Social Psychology Bulletin, 34, 462-473.

Anderson, C.A., & Bushman, B.J. (1997). External validity of "trivial" experiments: The case of laboratory aggression. Review of General Psychology, 1, 19-41.

Anderson, C.A. & Bushman, B.J. (2001). Media violence and the American public: Scientific facts versus media misinformation. American Psychologist, Vol. 56, No. 6/7, 477-489.

Anderson, C. A., & Bushman, B. J. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial aehavior: A meta-analytic review of the scientific literature. Psychological Science, 12, 353-359.

Anderson, C.A., & Bushman, B.J. (2002). The effects of media violence on society. Science, 295, 2377-2378.

Anderson, C. A., & Bushman, B. J. (2002). Media violence and the American Public revisited. American Psychologist, 57, 448-450.

Anderson, C.A. & Bushman, B.J. (2002). Human aggression. Annual Review of Psychology, 53, 27-51.

Anderson, C.A., Bushman, B.J., & Groom, R.W. (1997). Hot years and serious and deadly assault: Empirical tests of the heat hypothesis. Journal of Personality and Social Psychology, 73, 1213-1223.

Anderson, C. A., & Carnagey, N. L. (2009). Causal effects of violent sports video games on aggression: Is it competitiveness or violent content? Journal of Experimental Social Psychology, 45, 731-739.

Anderson, C.A., Carnagey, N.L., & Eubanks, J. (2003). Exposure to violent media: The effects of songs with violent lyrics on aggressive thoughts and feelings. Journal of Personality and Social Psychology, 84, 960-971.

Anderson, C. A., Carnagey, N. L., Flanagan, M., Benjamin, A. J., Eubanks, J., & Valentine, J. C. (2004). Violent video games: Specific effects of violent content on aggressive thoughts and behavior. Advances in Experimental Social Psychology, 36, 199-249.

Anderson, C.A, Deuser, W.E., DeNeve, K. (1995). Hot temperatures, hostile affect, hostile cognition, and arousal: Tests of a general model of affective aggression. Personality and Social Psychology Bulletin, 21, 434-448.

Anderson, C.A., & Dill, K.E. (2000). Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life. Journal of Personality and Social Psychology, 78, 772-790.

Anderson, C.A., Funk, J.B., & Griffiths, M.D. (2004). Contemporary issues in adolescent video game playing: Brief overview and introduction to the special issue. Journal of Adolescence, 27, 1-3.

Anderson, C.A., & Morrow, M. (1995). Competitive aggression without interaction: Effects of competitive versus cooperative instructions on aggressive behavior in video games. Personality and Social Psychology Bulletin, 21, 1020-1030.

Anderson, C.A., & Murphy, C.R. (2003). Violent video games and aggressive behavior in young women. Aggressive Behavior, 29, 423-429.

Anderson, C. A., Sakamoto, A., Gentile, D. A., Ihori, N., & Shibuya, A., Yukawa, S., Naito, M., & Kobayashi, K. (2008). Longitudinal effects of violent video games aggression in Japan and the United States. Pediatrics, 122, 1067-1072.

Anderson, K.B., Anderson, C.A., Dill, K.E., & Deuser, W.E. (1998). The interactive relations between trait hostility, pain, and aggressive thoughts. Aggressive Behavior, 24, 161-171.

Bailey, K., West, R., & Anderson, C. A. (2010). A negative association between video game experience and proactive cognitive control. Psychophysiology, 47, 34-42.

Bandura, A., Ross, D., & Ross, S. A. (1961). Transmission of aggression through imitation of aggressive models. Journal of Abnormal and Social Psychology, 63, 575-582. [added 4/17/08]

Barlett, C. P., Anderson, C. A., & Swing, E. L. (2009). Video game effects confirmed, suspected and speculative: A review of the evidence. Simulation & Gaming, 40, 377-403.

Bartholow, B.D., & Anderson, C.A. (2002). Effects of violent video games on aggressive behavior: Potential sex differences. Journal of Experimental Social Psychology, 38, 283-290.

Bartholow, B.D., Anderson, C.A., Carnagey, N.L., & Benjamin, A.J. (2005). Individual differences in knowledge structures and priming: The weapons priming effect in hunters and nonhunters. Journal of Experimental Social Psychology, 41, 48-60.

Bartholow, B. D., Bushman, B. J., & Sestir, M. A. (2006). Chronic violent video game exposure and desensitization to violence: Behavioral and event-related brain potential data. Journal of Experimental Social Psychology, 42, 532-539.

Bushman, B. J. (1998). Effects of television violence on memory of commercial messages. Journal of Experimental Psychology: Applied, 4, 291-307.

Bushman, B. J. (2002). Does venting anger feed or extinguish the flame? Catharsis, rumination, distraction, anger, and aggressive responding. Personality and Social Psychology Bulletin, 28, 724-731.

Bushman, B. J. (2005). Violence and sex in television programs do not sell products in advertisements. Psychological Science, 16, 702-708.

Bushman, B. J. & Anderson, C. A. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological Science, 12, 353-359.

Bushman, B. J., & Anderson, C. A. (2001). Media violence and the American public: Scientific facts versus media misinformation. American Psychologist, 56, 477-489.

Bushman, B. J., & Anderson, C. A. (2001). Is it time to pull the plug on the hostile versus instrumental aggression dichotomy? Psychological Review, 108, 273-279.

Bushman, B. J. & Anderson, C. A. (2002). Media violence and societal violence. Science, 295, 2377-2378.

Bushman, B. J. & Anderson, C. A. (2002). Human aggression. Annual Review of Psychology, 53, 27-51.

Bushman, B. J. & Anderson, C. A. (2002). Media violence and the American Public revisited. American Psychologist, 57, 448-450.

Bushman, B. J., & Anderson, C. A. (2002). Violent video games and hostile expectations: A test of the General Aggression Model. Personality and Social Psychology Bulletin, 28, 1679-1689.

Bushman, B. J., & Anderson, C.A. (2007). Measuring the strength of the effect of violent media on aggression. American Psychologist, 62, 253-254.

Bushman, B. J., & Anderson, C. A. (2009). Comfortably numb: Desensitizing effects of violent media on helping others. Psychological Science, 21, 273-277.

Bushman, B. J., & Baumeister, R. F. (1998). Threatened egotism, narcissism, self-esteem, and direct and displaced aggression: Does self-love or self-hate lead to violence? Journal of Personality and Social Psychology, 75, 219-229.

Bushman, B. J., Baumeister, R. F., & Campbell, W. K. (2000). Self-esteem, narcissism, and aggression: Does violence result from low self-esteem or from threatened egotism? Current Directions in Psychological Science, 9, 26-29.

Bushman, B. J., Baumeister, R. F., & Phillips, C. M. (2001). Do people aggress to improve their mood? Catharsis beliefs, affect regulation opportunity, and aggressive responding. Journal of Personality and Social Psychology, 81, 17-32.

Bushman, B., Baumeister, R., & Stack, A. (1999). Catharsis, aggression, and persuasive influence: Self-fulfilling or self-defeating prophecies? Journal of Personality and Social Psychology, 76, 367-376.

Bushman, B. J., Baumeister, R. F., Thomaes, S., Ryu, E., Begeer, S., & West, S. G. (2009). Looking again, and harder, for a link between low self-esteem and aggression. Journal of Personality, 77, 427-446.

Bushman, B. J., & Bonacci, A. M. (2002). Violence and sex impair memory for television ads. Journal of Applied Psychology, 87, 557-564.

Bushman, B. J., Bonacci, A. M., Pedersen, W. C., Vasquez, E. A., & Miller, N. (2005). Chewing on it can chew you up: Effects of rumination on triggered displaced aggression. Journal of Personality and Social Psychology, 88, 969-983.

Bushman, B. J., Bonacci, A. M., van Dijk, M., & Baumeister, R. F. (2003). Narcissism, sexual refusal, and aggression: Testing a narcissistic reactance model of sexual coercion. Journal of Personality and Social Psychology, 84, 1027-1040.

Bushman, B. J., & Cantor, J. (2003). Media ratings for violence and sex: Implications for policy makers and parents. American Psychologist, 58, 130-141.

Bushman, B. J., & Huesmann, L. R. (2006). Short-term and long-term effects of violent media on aggression in children and adults. Archives of Pediatrics & Adolescent Medicine, 160, 348-352.

Bushman, B. J., & Phillips, C. M. (2001). If the television program bleeds, memory for the advertisement recedes. Current Directions in Psychological Science, 10, 44-47.

Bushman, B. J., Ridge, R. D., Das, E., Key, C. W., & Busath, G. L. (2007). When God sanctions killing; Effect of scriptural violence on aggression. Psychological Science, 18, 204-207.

Bushman, B.J., Wang, M.C. & Anderson, C.A. (2005). Is the curve relating temperature to aggression linear or curvilinear? Assaults and temperature in Minneapolis reexamined. Journal of Personality and Social Psychology, 89, 62-66.

Bushman, B. J., Wang, M. C., & Anderson, C.A. (2005). Is the Curve Relating Temperature to Aggression Linear or Curvilinear? A response to Bell (2005) and to Cohn and Rotton (2005). Journal of Personality and Social Psychology, 89, 74-77.

Bushman, B. J. & Wells, G. L. (1998). Trait aggressiveness and hockey penalties: Predicting hot tempers on the ice. Journal of Applied Psychology, 83, 969-974.

Carnagey, N.L., & Anderson, C.A. (2004). Violent video game exposure and aggression: A literature review. Minerva Psichiatrica, 45, 1-18.

Carnagey, N. L., & Anderson, C.A. (2005). The Effects of Reward and Punishment in Violent Video Games on Aggressive Affect, Cognition, and Behavior. Psychological Science, 16, 882-889.

Carnagey, N. L. & Anderson, C. A. (2007). Changes in attitudes towards war and violence after September 11, 2001. Aggressive Behavior, 33, 118-129.

Carnagey, N. L., Anderson, C. A., & Bartholow, B. D. (2007). Media violence and social neuroscience: New questions and new opportunities. Current Directions in Psychological Science, 16, 178-182. [added 7/14/07]

Carnagey, N. L., Anderson, C. A., & Bushman, B. J. (2007). The effect of video game violence on physiological desensitization to real-life violence. Journal of Experimental Social Psychology, 43, 489-496. [added 7/14/07]

DeWall, C, N., & Bushman, B. J. (2009). Hot under the collar in a lukewarm environment: Hot temperature primes increase aggressive thoughts and hostile perceptions. Journal of Experimental Social Psychology, 45, 1045-1047.

DeWall, C., Bushman, B., Giancola, P., & Webster, G. (2010). The big, the bad, and the boozed-up: Weight moderates the effect of alcohol on aggression. Journal of Experimental Social Psychology, 46, 619-623.

DeWall, C. N., Twenge, J. M., Gitter, S. A., & Baumeister, R. F. (2009). It's the thought that counts: The role of hostile cognition in shaping aggressive responses to social exclusion. Journal of Personality and Social Psychology, 96, 45-59.

Dill, J., & Anderson, C.A. (1995). Effects of justified and unjustified frustration on aggression. Aggressive Behavior, 21, 359-369.

Dill, K.E., Anderson, C.A., Anderson, K.B., & Deuser, W.E. (1997). Effects of aggressive personality on social expectations and social perceptions. Journal of Research in Personality, 31, 272-292.

Fast, N. J., & Chen, S. (2009). When the boss feels inadequate: Power, incompetence, and aggression. Psychological Science, 20, 1406-1413.

Fischer, P., Kubitzki, J., Guter, S., & Frey, D. (2007). Virtual driving and risk taking: Do racing games increase risk-taking cognitions, affect, and behaviors? Journal of Experimental Psychology: Applied, 13, 22-31.

Gentile, D. A., Anderson, C. A., Yukawa, S., Ihori, N., Saleem, M., Ming, L. K., Liau, A. K., Khoo, A., Bushman, B. J., Huesmann, L. R., & Sakamoto, A. (2009). The effects of prosocial video games on prosocial behaviors: International evidence from correlational, longitudinal, and experimental studies. Personality and Social Psychology Bulletin, 35, 752-763.

Gentile, D. A. & Gentile, J. R. (2008). Violent video games as exemplary teachers: A conceptual analysis. Journal of Youth and Adolescence, 9, 127-141.

Gentile, D. A., Saleem, M., & Anderson, C. A. (2007). Public policy and the effects of media violence on children. Social Issues and Policy Review, 1, 15-61.

Gentile, D. A. & Stone, W. (2005). Violent video game effects on children and adolescents: A review of the literature. Minerva Pediatrica, 57, 337-358.

Giancola, P.R, Josephs, R.A., & Dewall, N. (2009). Applying the attention-allocation model to the explanation of alcohol-related aggression: Implications for prevention. Substance Use and Misuse, 44, 1263-1278.

Gino, F., & Pierce, L. (2009). Dishonesty in the name of equity. Psychological Science, 20, 1153-1160.

Gollwitzer, M., & Denzler, M. (2009). What makes revenge sweet: Seeing the offender suffer or delivering a message? Journal of Experimental Social Psychology, 45, 840–844.

Herek, G.M. (2009). Hate crimes and stigma-related experiences among sexual minority adults in the United States: Prevalence estimates from a national probability sample. Journal of Interpersonal Violence, 24, 54-74. [added 11/20/07]

Hickman, L.J., Jaycox, L. & Aronoff, J. (2004). Dating violence among adolescents prevalence, gender distribution, and prevention program effectiveness. Trauma, Violence, & Abuse, 5, 123-142.

Jackson, B., Kubzansky, L. B., Cohen, S., Jacobs, D. R., & Wright, R. J. (2007). Does harboring hostility hurt? Associations between hostility and pulmonary function in the coronary artery risk development in (young) adults (CARDIA) study. Health Psychology, 26, 333-340.

James, L. R., & LeBreton, J. M. (2010). Assessing aggression using conditional reasoning. Current Directions in Psychological Science, 19, 31-35.

Josephs, R. A., Newman, M. L, Brown, R. P., & Beer, J. M. (2003). Status, testosterone, and human intellectual performance: Stereotype threat as status concern. Psychological Science, 14, 158-163.

Josephs, R. A., Sellers, J. G., Newman, M. L., & Mehta, P.H.(2006). The mismatch effect: When testosterone and status are at odds. Journal of Personality and Social Psychology, 90, 999-1013.

Konijn, E. A., Nije Bijvank, M., & Bushman, B. J. (2007). I wish I were a warrior: The role of wishful identification in effects of violent video games on aggression in adolescent boys. Developmental Psychology, 43, 1038-1044.

Konrath, S., Bushman, B. J., & Campbell, W. K. (2006). Attenuating the link between threatened egotism and aggression. Psychological Science, 17, 995-1001.

Konrath, S., Bushman, B. J., & Grove, T. (2009). Seeing my world in a million little pieces: Narcissism, self-construal, and cognitive-perceptual style. Journal of Personality, 77, 1197-1228.

Lindsay, J.L., & Anderson, C.A. (2000). From antecedent conditions to violent actions: A general affective aggression model. Personality and Social Psychology Bulletin, 26, 533-547.

Mehta, P. H., & Josephs, R. A. (2006). Testosterone change after losing predicts the decision to compete again. Hormones and Behavior, 50, 684-692.

Mehta, P.H., Jones, A.C., & Josephs, R.A. (2008). The social endocrinology of dominance: Basal testosterone predicts cortisol changes and behavior following victory and defeat. Journal of Personality and Social Psychology, 94, 1078–1093.

Mehta, P.H., Jones, A.C., & Josephs, R.A. (2008). The social endocrinology of dominance: Basal testosterone predicts cortisol changes and behavior following victory and defeat. Journal of Personality and Social Psychology, 94, 1078–1093.

Mehta, P.H., Wuehrmann, E.V., & Josephs, R.A. (2009). When are low testosterone levels advantageous?: The moderating role of individual versus intergroup competition. Hormones & Behavior, 56, 158-162.

Moeller, S. J., Crocker, J., & Bushman, B. J. (2009). Creating hostility and conflict: Effects of entitlement and self-image goals. Journal of Experimental Social Psychology, 45, 448-452.

Neighbors, C., Vietor, N. A., & Knee, C. R. (2002). A motivational model of driving anger and aggression. Personality and Social Psychology Bulletin, 28, 324-335. [added 6/4/04]

Newman, M.L., Josephs, R.A., & Guinn Sellers, J. (2005). Testosterone, cognition, and social status. Hormones and Behavior, 47, 205-211.

Nije Bijvank, M., Konijn, E. A., Bushman, B. J., & Roelofsma, P. H. M. P. (2009). Age and content labels make video games forbidden fruit for youth. Pediatrics, 123, 870-876.

Olshen, E., McVeigh, K. H., Wunsch-Hitzig, R. A., & Rickert, V. I. (2007). Dating violence, sexual assault, and suicide attempts among urban teenagers. Archives of Pediatrics and Adolescent Medicine, 161, 539-545.

Pedersen, W. C., Bushman, B. J., Vasquez, E. A., & Miller, N. (2008). Kicking the (barking) dog effect: The moderating role of target attributes on triggered displaced aggression. Personality and Social Psychology Bulletin, 34, 1382-1395.

Peterson, J. S. & Ray, K. E. (2006). Bullying and the gifted: Victims, perpetrators, prevalence, and effects. Gifted Child Quarterly, 50, 148-168.

Rivers, I., Poteat, V. P., Noret, N., & Ashurst, N. (2009). Observing bullying at school: The mental health implications of witness status. School Psychology Quarterly, 24, 211-223.

Shackelford, T. K., Goetz, A. T., Buss, D. M., Euler, H. A., & Hoier, S. (2005). When we hurt the ones we love: Predicting violence against women from men's mate retention tactics. Personal Relationships, 12, 447-463.

Smith, A. & Varese, F. (2001). Payment, protection and punishment: The role of information and reputation in the Mafia. Rationality and Society, 13, 349–93. [added 6/4/08]

Swing, E. L., & Anderson, C. A. (2007). The unintended negative consequences of exposure to violent video games. Cognitive Technology, 12, 3-13.

Syvertsen, A. K., Flanagan, C. A., & Stout, M. (2009). Code of silence: Students’ perceptions of school climate and willingness to intervene in a peer’s dangerous plan. Journal of Educational Psychology, 101, 219-232.

Thomaes, S., Bushman, B. J., Stegge, H., Olthof, T. (2008). Trumping shame by blasts of noise: Narcissism, self-esteem, shame, and aggression in young adolescents. Child Development, 79, 1792-1801.

Thomaes, S., Bushman, B. J., Orobio de Castro, B., Cohen, G. L., & Denissen, J. J. A. (2009). Reducing narcissistic aggression by buttressing self-esteem: An experimental field study. Psychological Science, 20, 1536-1542.

Van Baardewijk, Y., Stegge, H., Bushman, B. J., & Vermeiren, R. (2009). Psychopathic traits, victim distress and aggression in children. Journal of Child Psychology and Psychiatry, 50, 718-725.

Webb, T., Jenkins, L., Browne, N., Afifi, A. A., & Kraus, J. (2007). Violent entertainment pitched to adolescents: An analysis of PG-13 films. Pediatrics, 119, 1219-1229.

new Witt, J. K., & Brockmole, J. R. (2012). Action Alters Object Identification: Wielding a Gun Increases The Bias to See Guns. Journal Of Experimental Psychology: Human Perception And Performance.

Wolak, J., Finkelhor, D., Mitchell, K. J., & Ybarra, M. L. (2008). Online "predators" and their victims: Myths, realities, and implications for prevention and treatment. American Psychologist, 63, 111-128.

 

 

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Resources for the Teaching of Social Psychology is a part of the CROW Project, Course Resources on the Web. CROW was initially sponsored by the Associated Colleges of Illinois and generously supported by UPS. This site was created by Jon Mueller, Professor of Psychology at North Central College, Naperville, IL. Send comments to Jon.